AI Insights · Timothy · April 2024
Top 5 Anime Games on iOS in Chile for Q1 2024
The performance of the top 5 anime games on iOS in Chile during Q1 2024 saw varied trends in downloads, revenue, and active users, with significant changes observed across different weeks.
During the first quarter of 2024, the top 5 anime games on iOS in Chile showcased diverse performance metrics. Let's dive into the details provided by Sensor Tower.
One Punch Man World by Crunchyroll Games, LLC had a notable launch week with around $100 in revenue and nearly 5K downloads. However, both metrics declined sharply over the weeks, with revenue dropping to just $8 and downloads to 117 by the end of March. Active users also decreased from 4.8K to 409 during the same period.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced fluctuating revenue, peaking at approximately $5.8K in early January and $2.7K at the end of February, before settling around $2.3K in the last week of March. Downloads saw a significant rise from 167 to nearly 1K in March. Active users increased steadily from 5.8K to 6.6K throughout the quarter.
Black Clover M by GARENA INTERNATIONAL II PRIVATE LIMITED showed a mixed trend in revenue, starting at $4.8K in early January, peaking at around $4.9K in mid-February, and then dropping to $359 by the end of March. Downloads remained relatively low, peaking at 539 in the first week and decreasing to 140 by the end of the quarter. Active users saw a slight increase from 2.5K to 2.8K over the quarter.
Yu-Gi-Oh! Master Duel by KONAMI had modest revenue figures, with a peak of $456 in early February and a slight decrease to $88 by the end of March. Downloads were consistent, ranging from 107 to 160, with a minor drop to 133 in the final week of Q1. Active users remained stable, fluctuating around 1.2K to 1.3K.
ONE PIECE Bounty Rush, another title from Bandai Namco Entertainment Inc., started the quarter with $1.2K in revenue, which decreased to $198 by the end of March. Downloads were relatively low, with a peak of 229 in early January and a slight increase to 138 in the last week of March. Active users hovered around 300-450 throughout the quarter.
For more detailed insights and analytics, visit Sensor Tower.